A plain-language reference, not a lecture. Each rule opens into a short explainer you can act on today.
One thing on day one, thirty on day thirty — played alone or with a friend. 465 things by the end.
Tempted? Note the item and its price, then wait 30 days. If you still want it, it’s probably worth buying.
Things released, day streaks, and money not spent — small proof it’s working.
Ever. A one-time, low price that just covers the costs of building and running it.
Nothing to sign up for. Your things stay on your phone, synced only to your own iCloud.
Nothing competes for your attention. The whole point is less noise, not more.